Oviously opening up with destiny and cosmicality will induce the opponent to remove his armour and subsequently an anti virus enthusiast to reduce his defence. Then diseasing and poisoning the competition to take his stats and do some damage. Holding them palce with transfix and then let toxin kill them. Drag fights out to eliminate there food and ammo. There would be a weakness, even if you get into battle you may take substantial harm from the buffs you have put onto them meaning a quick death. The way to obtain them contrasting shortly.
I've thought about something in RS and thought my idea may make the match more colourfull. Present situation: if you combine items that are not supposed to be united, you get standart"nothing interesting happens".
Cases: any liquid + some other iron thing = coroded iron item. It either becomes unusable or ought to be attracted to the decent shop to repair. If new things cannot be introduced - possible to flip unusable for a while or even ityem just disappears. Any beverage + any non-armor dressing = random colors, based on drink colour. Cannot be changed and dress is worth 10% shop price.
Any cooked meat or fish + any weapon = half a portion (if new items can't be introduced, the food heal 50 percent less). Any cake, pizza + any weapon destroy meals (potion disappears). Any alcohol + fire greater fire, like explosion in the mines.